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Meta Looking For Technical Art Manager, Meta Reality Labs at Remote

  • Full Time
  • Remote

Meta

QualificationsC++LeadershipCommunication skillsUnityJira

The Meta Reality Lab group brings together world-class experts to develop and ship groundbreaking products at the intersection of hardware, software, and content. We have a clear mandate to ship products at scale. As a part of that mission, we are pioneering the future of avatars in social experiences and are looking for a tech art leader to join our team.The Technical Art Manager will build, manage and mentor a multidisciplinary team of tech art leads and tech artists who are building cutting edge art pipelines and novel character technologies. You will be at the forefront of building an avatar system that seamlessly works across both real-time and offline surfaces including performing under the demands of high-end VR. It will also be required to scale to serve the billions of users that use Meta products.Join a cross functional team of software engineers, artists, product managers and designers who are passionate about creating a cutting-edge avatar experience that can provide the endless choices our users want to represent themselves in the Metaverse.

Technical Art Manager, Meta Reality Labs Responsibilities:
Support a team of technical artists, providing guidance, feedback, education, performance feedback, coaching and mentoring

Identify, recruit, interview and hire technical artists

Provide creative and technical leadership for innovative digital content solutions

Proactively engage with PMs, designers, engineers and art leads to define tech art scope and solutions

Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving in a fast-paced environment

Deliver, request, and accept constructive feedback with a positive attitude with objective and accurate feedback

Educate team members and partners on digital content best practices and techniques

Identify and prioritize digital content needs across project proposals

Minimum Qualifications:
Experience managing technical artists in games, film or other real-time development

Experience with production toolsets and knowledge of 3D Art Tools (e.g. Shotgun, Jira, Trello, Maya, Houdini, Blender, etc.)

Experience having supported 3D asset content creation in traditional or unique pipelines through tool development and/or character development

Communication and leadership skills to support a team working in an ambiguous environment

Technical art and problem-solving skills – understand the underlying technology and tools necessary to power an advanced avatar system

Collaboration skills with an experience explaining complex concepts in an easy to understand way

Experience collaborating on multi-disciplinary teams

Proven track record of professional content development, including shipping one or more products using digital content creation tools

Preferred Qualifications:
Experience with Python, C#, or C++ in a 3D application or game engine

Knowledge of emerging technologies

Experience in game engines such as Unreal or Unity

Familiar with popular open source projects like USD

Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

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